PM3.6 - Giga Bowser - Subroutine - 0x101f8
            - if (AnimationHasLooped) - IntVariableIncrement { variable: RandomAccessInt (0x1) }
 
- if (BoolIsTrue RandomAccessBool(EnableGlide)) - BoolVariableSetFalse { variable: RandomAccessBool(EnableGlide) }
- GenerateArticle { article_id: 0, subaction_only: true }